海洋升级(Upgrade Aquatic)-我的世界1.14.4

Minecraft中文下载站 2020年04月28日 11:33:05

      [1.14.4][Upgrade Aquatic——海洋升级]体验更高级的海洋生态

      ★ 简介

      海洋升级MOD主要针对的是海洋内容的改善和升级,这包括了海洋、河流和失眠。我们的目的是提供独特新颖的内容、视觉效果和游戏性的同时在Minecraft中还原现实世界的海洋

      海洋升级MOD增加了很多内容,包括鲨鱼、狮子鱼、狗鱼,以及海洋中的各类海藻,在过去你觉得海洋很平淡怎么秀都不会死?但是现在海洋中出现了一种恐怖的鲨鱼,当你被它抓住时,是时候双手离开鼠标键盘了。

      原文:

      About:

      Upgrade aquatic's focus is to improve everything related to the update aquatic, including oceans, rivers and insomnia. Our intent is to offer unique content, visuals and gameplay while staying true to the feel of Minecraft.

      ★ 对原版的改动 Vanilla Tweaks

      1.珊瑚块的合成:可以使用珊瑚/珊瑚扇合成各自对应的珊瑚块

      2.投掷器:现在投掷器在内部有“水桶”的前提下将面前的鱼吸进去,变成XX鱼的桶

      3.幻翼:只会攻击那些使它们生成的不睡觉的人

      4.潮涌核心:现在允许任何种类的海晶石方块作为它的启动框架,包括楼梯、台阶和这个MOD的海晶石珊瑚

      5.海龟壳:现在戴上它它会提供给你无限的水下呼吸效果,但在水中每2秒失去1点耐久,其耐久会显示在气泡条那个位置

      6.蛙鱼、鱿鱼:现在会在沼泽中生成,这可能是暂时的,这是为了防止狗鱼的过度生成,它们将会被换成一种独特的生物

      7.交易:村民和旅行商人将会大量出售MOD的一些杂物的东西

      原文:

      Craftable Coral Blocks: 4 of any coral/coral fan crafts the respective coral block

      Dispensers: Can now bucket fish in addition to releasing fish like vanilla.

      Phantoms: Only attack insomniacs (those who can actively cause them to spawn).

      Conduit: Now accepts any type of prismarine block for its border, including stairs, slabs and our very own prismarine coral.

      Turtle Shell: Now provides infinite water breathing, but loses 1 durability every 2 seconds underwater, durability is indicated where your bubble meter should be.

      Salmon, Squid: Now spawn in swamps, this is likely temporary and is to stop pike overspawning, they'll be swapped out for unique mobs.

      Trading: Villagers and the wandering trader sell a significant amount of miscellanea from the mod.

      ★ 新内容 New Content

      鱿鱼桶:最大的改变在于,现在可以用桶直接捕捞鱿鱼了

      十种新的珊瑚类型:它们在珊瑚礁中生成,包含着16种不同的颜色

      守卫者的脊柱:可以使用红石控制它的伸长和收缩,它们可以放置在任何表面,它们会减慢你的移动速度以及让你停下游泳。如果玩家持续向中心点移动将会受到伤害。由守卫者掉落

      远古守卫者的脊柱:从根本上来说是守卫者的脊柱的升级版,它造成的伤害更多,更加致命,并且还会给玩家挖掘疲劳1的效果。由远古守卫者掉落

      长者之眼:可以激活四个方向的红石,通过右键控制开关。长者之眼是一个眼球,放置后它需要一个看见一个实体才能被切换开关,也就是说,它的眼睛必须面对一个实体

      鹦鹉螺:在海洋生物群系的深处生成,通常是分布在海底大峡谷这样的海沟中,但是在是积雪生物群系和寒冷生物群系是不会生成的,你想想那种地方有多冷。当有什么东西接近它时,无论是溺尸还是鱿鱼,它都会不顾一切地冲出水面,留下气泡的痕迹。如果你想尾随它的话那你得小心点,它是鱼,对气泡柱的拉力有天然的免疫,而你不是。它会掉落鹦鹉螺壳(原版的那个),你还可以用水桶打捞它,然后将它带回家避免它消失

      嵌入鹦鹉螺的石头:如果你觉得鹦鹉螺太卡哇伊了不忍心对它们下手, 你也可以走一条和平路线来获取鹦鹉螺,有一种稀有的矿石会生成在海洋和沙滩生物群系中,它在任意高度都会生成,这是一个不杀生的好选择!

      睡袋:不会设置出生点的床,由5个皮革和一个任意颜色的羊毛合成,合成出的睡袋会跟随你先前用于合成的羊毛的颜色,当然你也可以给它重新染上其它颜色,如果你嫌弃那个颜色的话。它可以避免幻翼的生成且十分便捷,它也可以在水下使用,不需要水下呼吸

      失眠药水和清醒药水:根据药的浓度,清醒药水可以使你的失眠时间减少1-2天左右,它是用可可豆酿制的。失眠则相反,它会增加你的失眠时间,它是用发酵的蛛眼+清醒药水酿制的。二者都可以用于制作喷溅型、滞留型、箭,对于一些玩家来说,后者是最有用的,因为它可以对幻翼造成大量的伤害

      沙滩草:会在巨大的沙丘生物群系的沙滩上生成,它只能放置在沙子上,常规情况下,它在被采集后概率掉落甜菜种子,而普通的草只会掉落小麦种子。它可以用于制作沙滩茅草块,随后还能用于制作楼梯、台阶等相关物品

      珊瑚石:工作台上中间放一个鹦鹉螺壳,围绕它放一圈石头,就可以合成16个珊瑚石。所有还活着的珊瑚块都会自然生长扩散到它上面,在它的缝隙中不断生长缠绕,最终形成XX珊瑚石(这个过程是很快的)。被珊瑚块生长扩散缠绕到的珊瑚石会因为被挖掘而导致珊瑚死亡,除非你使用精准采集使他保持原有的形态。被珊瑚块生长扩散缠绕到的珊瑚石可以通过被激活的红石来使它生长出对应的珊瑚、珊瑚扇、珊瑚喷头,这将会使得它可以无限生长出珊瑚,当然得在水里才长得出来。

      海晶石珊瑚:一种特别的,会发光的珊瑚,在没有使用精准采集的镐子采集它后它会掉落海晶石碎片,它使很稀有的,分布在海洋生物群系的岩浆块旁

      古老的海晶石珊瑚:是海晶石珊瑚的“失活”版本

      海晶石珊瑚喷头:放置在方块的下方那个面,会产生美学粒子效果

      海滩芥:一种普通的植物,可以种植在一些方块上,类似于竹子。各种类型的沙滩上都可以找到它的存在,在较热的沙滩上比较容易找到的是粉红色的海滩芥,较冷的则是白色的海滩芥。可以放入盆栽做成装饰性物品,或者做成燃料也是一个不错的选择,再者也可以作为肥料,化做成春泥更护花。此外,海滩芥还可以像向日葵一样,当你用骨粉对它催熟时,它会掉落相同的一个物品,植物本体不会被破坏。使用海滩芥做出来的“迷之炖菜”会提供9秒的水下呼吸效果

      开花灯芯草:一个两格高的植物,它的下半部分需要浸入水中,上半部分则要在海平面以上,保证通风。只会在河流中生成。可以放入堆肥桶,进而变成染料或者骨粉去生产更多作物

      海带块:干海带块的原始形态,因为它有意义

      被缠上海藻的圆石:相当于苔石,它目前可以通过合成制作得到,但在未来它将被用于自然生成

      被缠上海藻的石砖:和被缠上海藻的圆石相同

      浮木:一种没有叶子和树苗的木头,它的原木通常海洋、海滩、沼泽和河流上生成,可以在陆地上和海里找到(通常是5个一堆)。同时它也是钓鱼时很常见的垃圾。

      梭鱼草:可以在水陆交界处或浅滩处发现它,只要生物群系不结冰,沙滩、海洋、沙漠你都可以找到它的踪迹,在河流、沼泽地更容易见到它,当然最容易见到它的地方在花海。它可以用作染料或烹饪食用,它被烹饪成食物后,食用它可以回复你的部分气泡值。想要种植梭鱼草,必须将其浸泡在水中,且上方有一格空白方块作为它的生长空间。当你想走过它时你会发现它会像蜘蛛网一样会减慢实体的移动速度。此外它可以在河流或沼泽中通过钓鱼的方式钓到,你也可以通过沉船里的补给箱找到它。储存梭鱼草的方块是可以旋转的,顶部可以像灵魂沙那样慢慢渗入其中,下降到一半便停下,生的可以使你慢慢下降,而煮熟的不会限制你下降的速度。你可以在梭鱼草方块的顶部放水,但从外观上看,你根本察觉不到它的顶部有水(水会下陷至方块内),当你脑阔或整个人处于梭鱼草方块中时,梭鱼草方块将变得透明,也就是所谓的单向方块,这是MOD的特色,不是BUG

      狗鱼:一种中性鱼类,有着21个zhang品种pi,稀有程度可以看这里https://pastebin.com/SpHNMtrL。掉落的东西,可以捞起来,烹饪成一个和牛肉的营养价值差不多的的食物。狗鱼通常在河流和沼泽中生成,但是如果没有梭鱼草,它们的数量将会很少,因此,如果你想快速找到狗鱼,建议你先自行种植梭鱼草。当它们的猎物进入了梭鱼草中,狗鱼就会突然跃起攻击它们的猎物,并最终在梭鱼草中吃掉它们。狗鱼在刷出后有时它们的嘴上会叼着一些战利品,即使你把它杀了它都不会掉落,并不会随着它的死亡一起灰飞烟灭,除非它自己心甘情愿地松口。当然如果看到了新的猎物,它们也会这样做。另外,狗鱼会拾起一些物品,但是它主动拾取的物品会在它死亡后掉落,除非那是不死图腾并且不死图腾生效。虽然在繁花森林里的梭鱼草很多,但是狗鱼并不会在那里生成。当狗鱼吃鱼时,它会吐出骨粉,除此之外有时还会吐出鱼的战利品。

      蓑鲉(狮子鱼):会在海里的珊瑚旁生成(不包括海晶石珊瑚和失活的珊瑚),除非那里很冷或者结冰。如果你贴得太近或者攻击到它,它会攻击你,然后迅速溜掉,同时会对你造成中毒伤害。这个效果会在你与之接触后产生,类似于河豚。它偶尔会杀一两只热带鱼,但平常它都会无所事事。它可以用水桶捕捉,也可以用来吃,或者烹饪来吃

      驱避药水和病娇药水:驱避药水使用一只蓑鲉(狮子鱼)酿制,当效果生效时,任何碰到你的生物都会中毒。用驱避药水外加一个发酵的蛛眼就可以酿制病娇药水,当效果生效时,你在受到攻击时会触发再生药水效果

      长尾鲨:一种幻想的生成在寒冷和结冰的海洋下的生物,它们通常在深海处生成,在夜间生成的比较多。它会攻击任何处于水中的非敌对阵营的生物,如果你在远处攻击它,它会发出声纳,如果你在近距离攻击它,它会立刻知道你的位置并马上向你冲来。如果你不够快被它抓住了,它就会将你死死咬住,然后不断甩头撕咬你,你的生命值将会以肉眼可见的速度迅速降低。当你被它咬住时,可以通过对它造成6点伤害或攻击它3次以上将它击晕(注意,击晕是不确定因素,你永远不知道你会不会成功击晕),击晕后它会将你放走,且给予你充足的时间打一拳或逃跑

      长尾鲨的牙齿:除了用来制作和修复三叉戟之外,还可以用来合成出6个骨粉,从长尾鲨身上掉落,还会生成在被埋藏的宝藏和海洋中的遗迹箱子里。长尾鲨的牙齿在工作台上还可以用8个石砖围着制作成齿砖,一种实用性很高的装饰性方块。也可以通过3*3的合成制作成一个存储块

      海晶石棒:可以用来和长尾鲨的牙齿合成三叉戟,也可以用于制造一个柱状的存储块,以此用于增加潮涌核心的能量

      耀斑:当幻翼喝到假酒(失眠药水)的时候会变成耀斑,这个变化是可逆的,因此喂耀斑喝清醒药水它就会变回幻翼。给幻翼喝清醒药水幻翼会立刻死亡,给耀斑喝失眠药水耀斑会立刻死亡。耀斑会攻击一切未失眠的生物。和幻翼一样,耀斑是亡灵生物,不同的是,耀斑会在白天生存。它们可以用拴绳控制活动范围,因为它会攻击一切未失眠的生物,因此它也是一个合格的哨兵。

      原文:

      Squid Bucket: The most important feature, you can now bucket squid.

      Ten New Coral Types:  They generate in coral reefs and come in every colour out of the 16 block palette (except the vanilla coral colours and light grey, those are dead corals).

      Guardian Spine: Can be extended and retracted with redstone and placed on any surface, they slow movement and stop swimming. Deal damage if the player moves in them. Dropped by guardians.

      Elder Guardian Spine: Essentially an upgrade to Guardian Spines, but do more damage, are thiccer, and give the player Mining Fatigue I. Dropped by elder Guardians.

      Elder Guardian Eye: Orientable in any direction and toggleable with right click. When any living entity (eg. not a boat or a minecart) is within 14 blocks of where its facing, it creates a redstone signal from every side. Dropped by elder guardians.

      Nautilus: Spawns deep underwater in ocean biomes, with the exception of cold and frozen oceans, often in ravines. When approached by a player, drowned or squids, it dashes off, leaving a trail of bubbles. Careful following it, as it's immune to the pull of bubble columns- and you aren't! Drops its shell (the one from vanilla). You can also collect it a water bucket and release it to stop it despawning!

      Embedded Ammonite: If you think nautiluses are too cute to kill, you can go the peaceful route and smelt this rare ore that spawns at any height in oceans and beach biomes, a good reason to visit stone shores!

      Bedrolls: Beds that don't set spawn, craft one from 5 leather and 1 of any wool and then dye it in any color, a necessity with the addition of phantoms. Bedrolls can also be used underwater without water breathing. You can re-dye bedrolls.

      Potions of Insomnia and Restfulness: Restfulness decreases your insomnia timer by 1 or 2 days, based on potion level and is brewed with cocoa beans. Insomnia does the opposite by increasing your timer

      and can be brewed with a fermented spider eye and restfulness. Both can be brewed into splash, lingering and arrows, the latter being especially useful as restfulness potions deal huge damage to phantoms.

      Beachgrass: Spawns in huge dunes on beaches and can only be placed on sand, it drops beetroot seeds under the circumstances normal grass would drop wheat. It makes beachgrass thatch, which has stairs and slabs.

      Coralstone: A nautilus shell surrounded by stone crafts 16 coralstone. All alive coral blocks spread onto it and create covered coralstone, which doesn't die on land like normal coral. Covered coralstone will die when broken unless silk touched and can be sheared to be reverted back to its default form. Covered coralstone powered by redstone will grow coral the respective coral, coral fans and coral showers, allowing renewable coral.

      Prismarine Coral: A unique, glowing coral that drops prismarine shards when broken without silk touch, generates rarely near magma blocks in ocean biomes

      Elder Prismarine Coral: The "dead" version of Prismarine Coral.

      Prismarine Coral Showers: Placed underneath blocks, produces aesthetic particles.

      Searocket: A generic plant that can be placed on the same blocks as bamboo. Found on all types of beaches, more common in pink on hotter beaches, more common in white on colder ones. Can be potted, turned into dye and composted. Additionally, searocket can be bonemealed to drop another one of itself, like sunflowers. Suspicious stew made with searocket provides 9 seconds of water breathing.

      Flowering Rush: A two block tall plant that requires the bottom half waterlogged and the top half airlogged. Only found in rivers. Can be composted, turned into dye and bonemealed to make more.

      Kelp Block: Raw version of the dried kelp block, because it makes sense

      Kelpy Cobblestone: Kelp equivalent of mossy cobblestone, it can currently just be crafted, but will be used in generation in the future

      Kelpy Stone Bricks: Same story as the kelpy cobblestone

      Driftwood: A wood type with no leaves or saplings, it logs generate in oceans, beaches, swamps and rivers and can be found in water or on land. It is also common fishing junk in stacks of five.

      Pickerelweed: Found where water borders land or in shallow water, as long as the biome isn't icy, a beach, an ocean or a desert, more common in rivers and swamps and very common in flower forests. It can be turned into dye or consumed, for a food that replenishes bubbles. To grow pickerelweed, it needs to be waterlogged, but have an air block above it to grow into. Slows entities down, can be put into a flowerpot as well as composted. Additionally, it can be fished in rivers and swamps, or found in shipwreck supply chests. Pickerelweed storage blocks are rotatable and the tops can be sunk into like soul sand, the raw ones slow you, whereas boiled ones allow you to sink without a speed penalty. You can waterlog the top of pickerelweed blocks, but from the outside the waterlogged state is undetectable. Being inside a pickerelweed block also renders the block invisible, effectively allowing 1 way glass.

      Pike: A neutral fish that has 21 skins, rarities can be found here https://pastebin.com/SpHNMtrL. The dropped item, which can be fished up, can be consumed for beef's food values. Pike spawn exclusively in rivers and swamps and will spawn very rarely without pickerelweed, which they hide in, so it's recommended you cultivate it if you want to find pike. Passive fish and baby turtles are scared of pike, but will not detect pike when they hide in pickerelweed. Pike leap out and their prey into pickerelweed, where they kill and eat them. Pike sometimes spawn with fishing loot in their mouths, they won't drop it unless they spit it out, which they will do when a fish presents itself. Additionally, pike will pick up items and drop them on death, unless it's the totem of undying, which they use. Although pickerelweed is abundant in flower forests, pike will not spawn in them. Pike who picked up an item can't despawn. Upon eating fish, pike will spit out bone meal, but sometimes assorted fishing loot.

      Lionfish: Spawns near coral (excluding prismarine and dead coral) in oceans that aren't cold or frozen, getting too close or harming it will have it hit you and swim away, which inflicts poison. The effects are also applied just by being in contact with it, like a pufferfish. It kills tropical fish occasionally but otherwise likes to stay mostly idle. It can be bucketed, eaten and cooked.

      Potions of Repellence and Vibing: Repellence is brewed with a lionfish, while the effect is active, any mob that collides with you will receive poison. You can invert repellence with a fermented spider eye to get vibing, which inflicts regeneration instead.

      Thrasher: A fantasy shark mob that spawns deep down in cold and frozen oceans (and their deep variants). Thrashers spawn more at night. It will attack any water mob that isn't hostile, but can't see. It uses visible sonar beams to detect mobs, and will shoot sonar in the direction you attacked if you attack it from a distance. If you attack it with melee, it will know your location and dash toward you. If you aren't quick enough, it will pick you up in its huge jaws and shake you, depleting health very quickly. Hitting the thrasher with 6 damage or more 3 times while in its mouth will stun it, and it will release you, giving you time to pack a punch or escape.

      Thrasher Tooth: Can create 6 bonemeal in addition to crafting and repair tridents, will drop from the thrasher (coming soon) but also generate in buried treasure and ocean ruin chests. Thrasher teeth can be surrounded with quartz blocks to convert them into tooth tiles, a decorative block type with walls, stairs and slabs. They can also be made into 3x3 storage blocks.

      Prismarine Rod: Can craft tridents with thrasher teeth and make a pillar-like storage block that powers conduits.

      Flare: Phantoms turn into flares when afflicted with insomnia, vice versa with flares and restfulness. Flares die to insomnia potions and will target anything that doesn't have insomnia. Phantoms are also not undead and will therefore survive in daylight. They can additionally be leashed, which in addition to the fact they kill almost everything, makes them useful sentries.

      ★ 在摸的内容 Partially Implemented

      海藻变种:增加了一种海藻,在机制上和原版海草差不多,但目前无法得到它,在未来它会变得完善且独特,等它完善了就可以得到它了

      果冻火把:目前还无法获得(水母在摸了!),一种能放在水下的彩色火把(但是光不是彩色的)

      原文:

      Kelp Variants: several varieties of kelp, they currently act like vanilla kelp, but are unobtainable, in future they will be more unique, as well as obtainable

      Jelly Torches: Currently unobtainable (yes, jellyfish soon!), underwater torches that come in 8 colors (no colored lighting)

      ★ 联动内容 Cross Content

      包含在本MOD内的内容:

      Quark:当你安装了夸克时,就会出现浮木梯子、浮木书架和竖纹木板。它会提供一系列海洋升级MOD中的台阶的竖纹版本。它还在夸克一栏增加了浮木箱子

      Bloomful:在紫藤树林中,梭鱼草会大量生存

      没有包含在本MOD内的内容:

      Extra Boats:浮木船的支持

      Florist:UA作物的支持

      原文:

      On our side (added with the mod):

      Quark: driftwood has ladders, bookshelves and vertical planks when quark is present. Vertical slab counterparts of all upgrade aquatic slabs are available. Driftwood chests are added on quark's side.

      Bloomful: pickerelweed spawns in abundance in wisteria forests.

      On the other side (added by the respective mods):

      Extra Boats: support for driftwood boats

      Florist: support for ua plants

      ★ 移除的机制 Removed Features

      溺尸:溺尸在死亡后会随机掉落珊瑚(海晶石珊瑚和失活的珊瑚除外),为了强调珊瑚石的重要性,这个机制在1.4.0版本就删除了,如果你想要加回来,可以通过自行数据包的形式加回来

      Insomnia Overlay: When phantoms are able to spawn because of you, a subtle first person overlay will start to appear in the overworld (configurable). Set to off by default since 1.4.0, if you had an existing config with it enabled, it will still be on until you change it, vice versa with a new config.(这里我没看懂,希望有大佬可以帮助一下,相关配置文件下面有,因为这里翻译不出来,所以配置文件我也看不懂)

      原文:

      Drowned: Have a chance to drop all corals (except for prismarine and dead coral). Removed in 1.4.0 in favour of coralstone, if you like this feature it can be recreated with a datapack.

      Insomnia Overlay: When phantoms are able to spawn because of you, a subtle first person overlay will start to appear in the overworld (configurable). Set to off by default since 1.4.0, if you had an existing config with it enabled, it will still be on until you change it, vice versa with a new config.

      ★ 游戏截图

      ★ 关于汉化

      已向作者提交汉化文件,在这之前,你需要手动安装汉化文件,以压缩文件的形式打开MOD本体,进入assets/XXX/lang中,将下载的汉化文件扔入,若有同名文件覆盖即可

      链接: https://pan.baidu.com/s/1dKwBnlNtHpqLUKm6Qf9tDA 

       提取码: cxbt

      ★ 关于下载

      请前往原帖下载

      下载直链:https://www.curseforge.com/minecraft/mc-mods/upgrade-aquatic/download/2875354

      更多版本请前往原帖查看:https://www.curseforge.com/minec ... grade-aquatic/files

      minecraftabnormals - 所有者

      mcvinnyq - 画师

      paradiscal - 画师

      SnakeBlock1 - 画师

      PricelessKoala - 发起人/著者

      SmellyModder - 发起人/著者

      贡献者名单:

      材质:

      Nox - 守护者眼睛图标

      sixfootblue - 一些新的珊瑚

      Anomalocaris - 鹦鹉螺模型(5种纹理)

      Endergy - Insomnia overlay base

      翻译:

      日语:ExpensiveKoala

      俄语:Afoninz和Bratistolf

      法语:Arobazzz

      意大利语:Farcr

      波兰语:Dolores_Mcdoodle

      葡萄牙语(巴西):Feranogame

      来自群组: Nuclear Fusion